風吹向沒有
A Wind Blowing in Nothing
2016
影像裝置
輸出錶貼於牆面、相紙錶框
Video installation
Output mounted on the wall, photo paper framed
風吹向沒有
A Wind Blowing in Nothing
2016
影像裝置
輸出錶貼於牆面、相紙錶框
Video installation
Output mounted on the wall, photo paper framed
風,包含著時間與空間,亦不可見。在遊戲中、虛擬的空間裡,風不僅不存在,人也無需眨眼。我拍攝了電玩角色眨眼的瞬間,這個畫面憑附著觀者的身體性,才有了時空上的意義。這道風,隨著人的觀看而向某處吹拂去,使兩個原本無法相遇的向度被遭遇在了一起。
The wind, which contains time and space, is also invisible. In games and virtual spaces, not only does wind not exist, but people don’t need to blink. I photographed the moment when a video game character blinks, and this image only has meaning in time and space because it attaches to the physicality of the viewer. This wind blows somewhere along with people’s viewing, making two dimensions that could not meet each other be encountered together.